"As gamers ourselves, we know what it feels like to have something delayed which you've been looking forward to it's frustrating and you feel disappointed. "Over the past two years, all corners of the entertainment industry have been affected/impacted in one way or another," Boone said. "However, due to the size and scope of our new Saints Row, it’s become apparent that to create the best game possible, we need to give our team longer to perfect their craft."īoone went on to say that nothing will change for the Saints Row reboot story, characters, or anything else involving the core of the game. "In all honesty, we underestimated the impact COVID would have on our schedule, although everyone adapted very quickly to the working from home arrangement and continued to be incredibly productive," Boone added. By clicking 'enter', you agree to GameSpot's
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